Q. When is it coming out?
It’s out now!
Q. Will there be a Mac or Linux version?
Yes, but not until after launch. Shouldn’t be too far behind. It will release on Steam and GOG. Its mostly a time thing. I don’t want to rush versions on these platforms.
Q. Will it be available for mobile?
No. Discoverability on mobile is an issue, as well as pricing compared to PC and console/handheld releases. The design did also not cater for mobile.
Q. Will it be available for consoles other than Switch?
Probably not. The Switch is a unique platform, and perfect for point and click adventures. The other consoles are not ideal for this type of game. Change my mind!
Q. Is there a demo?
There is a demo available for the Switch. For PC, Steam provides a way to return the game if you play it for less than 2 hours.
Q. How long is it?
My speed-testing run takes about 4 hours. Expect 6-8 hours, assuming not skipping dialogue, and depending on how often you use hints.
Q. How many endings are there?
There are at least 16 permutations of how the game can be resolved in the final scene, plus there are several key characters that can survive, or not, in addition to thousands of lives saved, or not. The opinion of most of the characters you interact with contribute to large and small changes in the game. It would take several playthrough’s to experience all game content.
Q. Will the game support languages other than English?
Language support has been built into the game, but there are no current plans to support other languages.