Indie Business

I left a teaching position at the Academy of Interactive Entertainment yesterday, to pursue some iPad game porting contract work. My time at the AIE was pretty great, but ultimately if I get a good chance to be out in the industry trying to make a go of being a game developer then I have to take it.

One cool thing to come out of it was a small series of indie business talks I gave to the final year students there. It’s no secret that the Australian games industry is in a tough time of transition at the moment, so students are looking at their options regarding working in the games industry, one of those options being starting an indie studio. While I don’t recommend students come straight out and start an indie studio without experience in a bigger studio, if that’s you’re only choice, it’s a good idea to try to be as prepared as possible. The AIE has graciously let me share the links to the indie business presentations I prepared on their time, which you can find here:

Indie Business 101
Indie Business 102

By the way, if anyone wants me to put some words to the presentations, I’d be more than happy to come and speak, please contact me via the contact page.

About Andrew

I do all the boring stuff that's gotta be done so I get to do fun stuff sometimes.
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One Response to Indie Business

  1. We would like to discuss the opportunity to offer the visitors to our L. A. County Fair, that is 1.3 million per year, the chance to play “Jolly Rover in a themed multi-station environment in our “Bark Park” area. For 2011 we are adding Pirates to the Bark Park dog show area so Jolly Rovr is a natural fit. We would prefer a scenario where you provide the gaming consoles for the visitors to “Free Play” on and then sell the games in an adjacent retail booth. We would take care of theming the playing area and rtail space with Pirate/Dog decorations.
    Please respond by email or my cell of 909-267-5053

    Thanks and Cheers!

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