Breathe a sigh of relief at the lack of a punny headline! And read up on our good news! Earlier this year, we put in an application with Screen Australia for additional funding (along with about seventy-nine other applicants). We received a response from Screen Australia that the round of funding would be “very challenging”, but hey presto, guess what! We were approved, possibly due to all of those musical Christmas Cards I sent them.
But enough of that – this means that we get more time to work on MacGuffin’s Curse (and afford to live – oh, the glamourous lifestyle of independent game development!). In the end, it means that instead of MacGuffin’s Curse being a good game, it can be a great game.
And really, that’s what we’re all trying to do here, now, isn’t it?