Tag Archives: MacGuffin’s Curse

MacGuffin’s Curse wins Best Game Writing at Freeplay11

After an evening of high nerves and tension, broken by interludes of comedic catharsis, MacGuffin’s Curse took away the award for Best Game Writing at the Freeplay11 awards. Of all the awards on offer, the Best Game Writing award was … finish reading MacGuffin’s Curse wins Best Game Writing at Freeplay11

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MacGuffin’s Curse Sneaky Peek!

Well with MacGuffin’s Curse up for Best Writing at Freeplay this weekend and the team rushing to hit the Beta milestone some time this side of August you’d think there was plenty going on already right? Wrong! The team at … finish reading MacGuffin’s Curse Sneaky Peek!

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How To Write More Good

Erk! Apologies for the gap in bloggy posts. It turns out we weren’t doing much, oh, just GETTING NOMINATED FOR BEST WRITING! Very exciting news, this. Freeplay looks like it’s going to be a hurly-burly hive of activity. Not only … finish reading How To Write More Good

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MacGuffin’s Curse on Steam this Halloween

There were all manner of Steam puns I was considering with this title, but I didn’t want to trivialise the significance of this. MacGuffin’s Curse is going to be on Steam! If you’ve been following the project, you’ll know that … finish reading MacGuffin’s Curse on Steam this Halloween

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I’m Awesome At This Game!

One of the things I learned early on during my game developer career is that it’s always important to reward your player. I’m not just talking about things you’d expect, such as unlockable content, finding new items that help you … finish reading I’m Awesome At This Game!

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Meet Your Landlord

The MacGuffin’s Curse Characters page has been updated with a new character – Lucas’ slimy, miserable landlord, Harvey Filks. As well as being a foil for Lucas, Harvey runs the local shop where you can purchase a large variety of … finish reading Meet Your Landlord

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Confessions of an indie game developer

It can be easy to work all hours every day with total disregard for your health, especially when you’re working on something you love and more so when you work from home, but this can be detrimental to both you … finish reading Confessions of an indie game developer

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Quality Feedback

We’re at a stage in MacGuffin’s Curse where we’re starting to take down some of the scaffolding to reveal our work in progress, so we’re starting to get some feedback. There are many types of feedback and the difference between … finish reading Quality Feedback

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Who’s Who of Feyre

Interested in finding out a bit more about the characters in MacGuffin’s Curse? Of course you are! Head on over to the Characters page to find out more about Lucas as well as a few more characters. Not all of … finish reading Who’s Who of Feyre

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Vertical Slice

In game development, a vertical slice refers to a portion of the game that can be considered representative of the final game. I like to think of it as a cross section of a piece of cake, a “vertical slice” … finish reading Vertical Slice

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